Job Listing: Maker Space Gallery Educator
SCIENCE MUSEUM OF VIRGINIA - RICHMOND, VA
Closes May 5
The Science Museum of Virginia seeks two dynamic individuals to work in our new permanent exhibit, The Forge as a Forge Facilitator. The Forge, the newest permanent exhibit at the Museum, is an interactive environment that nurtures an inter-generational, diverse community of users who, through participation in various Forge experiences, understand how STEM principles can be applied to the creative process, develop basic skills to use high- and low-tech tools, connect these skills to new career interests or hobbies, and engage in the process of design to make something that is important to them, either on their own or as part of a group. The Forge Facilitator position is a gallery education position responsible for facilitating activities in The Forge, requiring skills unique to the programming in The Forge. The Facilitator will need to strike a careful balance of providing vital information and instruction to guests while supporting and allowing room for the creative development of their projects. This role will also serve as the point of contact for planning and scheduling programming opportunities (such as workshops) for Forge participants, providing oversight of student interns assigned to The Forge, managing volunteers, and performing needed maintenance and administrative tasks related to the space. Must be able to work evenings, weekends and holidays. Please note that this is a part-time position and will be scheduled for 29 hours a week on average with a maximum of 1500 hours in a 12 month period. No state benefits are provided.
Desirable candidates should have experience working with a general audience in an informal educational environment, experience working on interdisciplinary design development projects, demonstrated knowledge of STEM based content knowledge, experience working with guests of all ages, strong organizational, problem solving, and communication skills, and experience delivering STEM based classes, workshops, demonstrations, and activities; experience in informal science or STEM program delivery, facilitation, and creation; demonstrated experience with hand tools and shop tools (saws, CNC routers, drill presses, etc.).
BS /BA degree (or in progress), from an accredited college or university with major studies in education, science or art, or equivalent training and experience. Experience in sewing, fabricating, Arduino programming, Microsoft Office Suite, and previous experience mentoring youth and adults preferred. Valid Driver's License is preferred, but not required.